Tuesday, October 24, 2006




Responsive Architectures

Blur Space (2003)

Part of a series of public experiments with immersive environments and responsive spaces investigating social and political complacency– in Blur Space (2003, with Jill Coffin) participants move through a densely layered architectural space constructed from suspended materials, real-time media, and prerecorded video and soundscapes containing culturally charged messages.
Co-author; Installation Design and Construction; Video and Sound Design
MAX/MSP and Jitter, Final Cut Pro, After Effects
Description:
Blur Space is an architectural space built from projected video, sound and closely arranged, suspended scrim panels. The panels are composed of a fabric which both reflects projections and allows them to pass through. The result is an ambiguous space where video images of birds and exploding bombs mix with the shadows and video images of participants. No one can observe without participating. Participants move through the layered architectural space, casting shadows and video projections of themselves which blur with the bomb and bird imagery. Participants can stretch and scratch the fabric to warp images and create sounds which blend with the sounds of explosions and flapping wings projected around them.
Collaborators:
with Jill Coffin
Performances:
Atlanta, USA– with Jill Coffin, Wesley New Media Center,
Georgia Institute of Technology (Spring, 2003)

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